Monday, July 30, 2012

Temporal Mechanics & Custom Builds

I've come up with another genre for Minoria, time travel. One of my many fields of expertise, I found several accounts of time travel incidents & I believe I can weave into a series of main missions & side missions in Minoria. Also I've found several custom builds of the Eclipse Origins engine including one that will allow me to embed the game on the website making it more convenient for some players.

Sunday, July 29, 2012

In Search Of A Genre

I've been told by a member of the Indie DB that I should think about what Minoria is before I release it. So I'm using the update time to do just that. I've put a survey on the Minoria website to ask for public opinion & I'm going away for a week from Friday so that should give some time to define this game.

Saturday, July 28, 2012

Going Through Changes

Ive finished making the first floor of the welcome center. Also I'm considering changing the MMO system as Eclipse Origins only allows me to have 100 maps & knowing me, I'll use more than that. I'm also considering changing what the game is about, the current game has no purpose & as a result it has no players. I'm also considering changing the name, but I've already established Minoria on Facebook, RMVX, the website & the Indie DB. But I'm going to attempt to keep the name if I can.

Friday, July 27, 2012

3D Game Design, Indie DB & Minoria Pre-Release 1.1

Ive been considering making a 3D next. However there aren't many 3D game makers that are easy to use & free. Also I've signed up at the Indie DB & posted both Safebox's Mod & Minoria, I'm currently awaiting approval of their postage. I've also started working on the welcome/information center in Minoria & as soon as its done I'll start working on a teaser trailer to help boost players (which is literally just me, Hacker & one other player).

Thursday, July 26, 2012

Pre-Alpha 1.0 Release

Sorry for the lack of posts, I've been busy getting this game ready for pre-alpha release (which is out today). I'll be continuing to update the game with new areas & items once a week. Now I'm considering starting on a 3D game, whether or not I will is another matter.

Monday, July 23, 2012

Preparation Time

Today I got a few icons done for the clothing as well as finishing my office. I have to say, it looks amazing! Anyway, I should be ready for pre-alpha release by the end of this week (hopefully before the Olympics). I still need mappers to help me design the information center at the spawn area but it'll have to wait till the pre-alpha release.

Sunday, July 22, 2012

Suit Up!

I've finalised the sprite template as well as the two clothing pieces; a default orange jumpsuit & a water outfit designed to give the effect of the player swimming. I am not sure what other clothing pieces to have just yet but I have decided on promotional items such as YogsCast skins & movie skins.